|
Resonance: A Plague Tale Legacy
|
Zouna Engine (DirectX 12) |
5.2 GB |
6.8 GB |
7.7 GB |
10.4 GB |
— |
🟢 8GB Flawless 1440p
|
操作 →
|
|
The Witcher 3: Wild Hunt - Remastered
|
REDengine 3 (DirectX 12) |
5.2 GB |
7.1 GB |
8.8 GB |
11.5 GB |
+3.0 GB (RT/PT) |
🟡 不開光追 8GB 安全
|
操作 →
|
|
Beast of Reincarnation
|
Unreal Engine 5.4 (DirectX 12 Ultimate) |
6.8 GB |
8.5 GB |
10.6 GB |
14.2 GB |
+1.5 GB (Hardware Lumen) |
🔴 8GB Stutters / Drops
|
操作 →
|
|
Gears of War: E-Day
|
Unreal Engine 5.4 (DirectX 12 Ultimate) |
6.5 GB |
8.2 GB |
10.5 GB |
13.8 GB |
Included in Lumen |
🟡 8GB Borderline at 1440p
|
操作 →
|
|
WARDOGS
|
Unreal Engine 5 (DirectX 12) |
6.5 GB |
8.5 GB |
10.8 GB |
13.8 GB |
Included in Lumen |
🟡 8GB Borderline at 1440p
|
操作 →
|
|
EA SPORTS FC 27
|
Frostbite Engine (DirectX 12) |
4.2 GB |
5.6 GB |
6.7 GB |
8.2 GB |
— |
🟢 8GB Flawless 1440p
|
操作 →
|
|
Control Resonant
|
Northlight Engine (DirectX 12 Ultimate) |
6.5 GB |
8.5 GB |
10.5 GB |
13.5 GB |
+3.5 GB (PT) |
🔴 8GB Stutters / Drops
|
操作 →
|
|
Silent Hill: Townfall
|
Unreal Engine 5 (DirectX 12) |
6.2 GB |
7.8 GB |
10.4 GB |
13.6 GB |
+2.0 GB (Hardware Lumen) |
🟡 不開光追 8GB 安全
|
操作 →
|
|
Planet Zoo 2
|
Cobra Engine (DirectX 12) |
5.6 GB |
7.4 GB |
9.5 GB |
13.2 GB |
+2.2 GB (RT) |
🟡 不開光追 8GB 安全
|
操作 →
|
|
Cyberpunk 2077: Phantom Liberty
|
REDengine 4 (DX12 Ultimate) |
5.6 GB |
7.4 GB |
9.2 GB |
12.4 GB |
+3.4 GB (PT) |
🔴 開啟光追產生卡頓
|
操作 →
|
|
Call of Duty: Warzone
|
IW 9.0 |
4.8 |
6.8 |
9.5 |
12.8 |
0 |
1080p/1440p 安全; requires Texture Resolution Normal for 1440p to prevent buffer paging
|
操作 →
|
|
Gallipoli
|
Unity (DirectX 11 / 12) |
4.5 GB |
6.2 GB |
7.4 GB |
9.5 GB |
— |
🟢 8GB Flawless 1440p
|
操作 →
|
|
Valheim 1.0
|
Unity (Vulkan/DirectX 11) |
2.1 GB |
3.4 GB |
4.2 GB |
5.5 GB |
— |
🟢 8GB Flawless 1440p
|
操作 →
|
|
Black Myth: Wukong
|
Unreal Engine 5.4 (Nanite & Full Ray Tracing / Lumen) |
6.1 GB |
7.9 GB |
10.2 GB |
13.8 GB |
+3.8 GB (PT) |
🔴 1440p 分頁風險
|
操作 →
|
|
Guns of Eschaton
|
Unreal Engine 4 (DirectX 12) |
3.5 GB |
5.2 GB |
6.5 GB |
8.0 GB |
— |
🟢 8GB Flawless 1440p
|
操作 →
|
|
Ready or Not
|
Unreal Engine 5 |
4.5 |
7.2 |
9.8 |
13.5 |
0 |
Comfortable at 1080p High; requires DLSS/FSR at 1440p to prevent VRAM buffer overflow
|
操作 →
|
|
MARVEL Tōkon: Fighting Souls
|
Unreal Engine 5.4 (DirectX 12) |
3.5 GB |
4.8 GB |
5.5 GB |
7.2 GB |
— |
🟢 8GB Flawless 1440p
|
操作 →
|
|
BeamNG.drive
|
BeamNG Soft-Body Engine |
5.2 |
6.8 |
8.8 |
12 |
0 |
1080p/1440p 安全; avoid 6-face dynamic reflections to prevent memory paging
|
操作 →
|
|
Phantom Blade Zero
|
Unreal Engine 5.4 (DirectX 12 Ultimate) |
5.5 GB |
7.8 GB |
9.5 GB |
12.5 GB |
+3.5 GB (PT) |
🟡 不開光追 8GB 安全
|
操作 →
|
|
Fields of Mistria
|
Custom 2D Engine (DirectX 11) |
0.8 GB |
0.9 GB |
1.1 GB |
1.4 GB |
— |
🟢 8GB Flawless 1440p
|
操作 →
|
|
Satisfactory
|
Unreal Engine 5.3 |
4.8 |
6.5 |
10.2 |
14.8 |
2.5 |
1080p 安全; requires Lumen High instead of Cinematic at 1440p to prevent VRAM allocation spi
|
操作 →
|
|
The Last of Us Part I
|
Naughty Dog Proprietary Engine (DX12) |
6.8 GB |
8.6 GB |
11.4 GB |
14.6 GB |
— |
🔴 8GB 面臨高風險
|
操作 →
|
|
BLACKWOOD
|
Unreal Engine 5 (DirectX 12 Ultimate) |
6.2 GB |
7.9 GB |
9.6 GB |
13.0 GB |
+1.2 GB (RT) |
🟡 8GB Safe at High 1080p
|
操作 →
|
|
Deadlock
|
Source 2 |
4.2 |
5.8 |
8.5 |
12.2 |
0 |
Completely safe across 1080p and 1440p; zero memory paging issues on 8GB cards
|
操作 →
|
|
Hogwarts Legacy
|
Unreal Engine 4.27 (DX12 RT) |
5.9 GB |
7.8 GB |
9.8 GB |
13.1 GB |
+2.4 GB (RT) |
🟡 1080p 臨界邊緣
|
操作 →
|
|
S.T.A.L.K.E.R. 2: Heart of Chornobyl
|
Unreal Engine 5.4 (Lumen & Nanite) |
6.5 GB |
8.4 GB |
11.2 GB |
15.0 GB |
+2.6 GB (Lumen) |
🔴 史詩畫質超過 8GB
|
操作 →
|
|
Alan Wake 2
|
Northlight Engine |
5.8 |
7.8 |
11.2 |
15.6 |
3.8 |
Safe for 1080p Medium raster; requires 12GB+ VRAM for Path Tracing to avoid severe performance
|
操作 →
|
|
Monster Hunter Wilds
|
RE Engine (Next-Gen DirectX 12) |
6.2 GB |
8.1 GB |
10.6 GB |
14.1 GB |
— |
🔴 Severe 1440p Paging
|
操作 →
|
|
Forza Horizon 5
|
Forzatech Engine |
4.5 |
6.8 |
9.2 |
12.5 |
1.5 |
Completely safe at 1080p/1440p Ultra; triggers Low VRAM warning if Environment Textures set to
|
操作 →
|
|
Grand Theft Auto VI
|
RAGE 9 (DirectX 12 Ultimate) |
6.8 GB |
8.6 GB |
11.2 GB |
15.4 GB |
+3.0 GB (RT) |
🔴 8GB Stutters / Drops
|
操作 →
|
|
Resident Evil 4 Remake
|
RE Engine |
4.8 |
7.2 |
9.8 |
13.5 |
2.2 |
Requires Texture Quality set to High (2GB) at 1080p/1440p to avoid D3D Fatal Crash
|
操作 →
|
|
Silent Hill 2 Remake
|
Unreal Engine 5 |
5.2 |
7.8 |
10.5 |
14.2 |
2.5 |
1080p 安全 Medium/High; requires DLSS/FSR at 1440p to prevent VRAM buffer overflow
|
操作 →
|
|
Microsoft Flight Simulator 2024
|
Asobo Photogrammetry Simulation (DirectX 12) |
7.5 GB |
10.2 GB |
13.8 GB |
18.5 GB |
+2.5 GB (RT) |
🔴 8GB 顯存容量不足
|
操作 →
|
|
Red Dead Redemption (2024 PC)
|
RAGE (Rockstar Advanced Game Engine) |
3.2 |
4.5 |
6.2 |
8.5 |
0 |
Completely safe across 1080p, 1440p, and native 4K; easily runs on 8GB VRAM cards
|
操作 →
|
|
Dragon's Dogma 2
|
RE Engine (Capcom DirectX 12) |
6.2 GB |
8.1 GB |
10.4 GB |
13.9 GB |
+1.9 GB (RT) |
🔴 8GB 於城鎮區域卡頓
|
操作 →
|
|
The Callisto Protocol
|
Modified Unreal Engine 4.27 |
5.2 |
7.8 |
11.2 |
15.5 |
3.2 |
1080p 安全 High raster; ray tracing at 1440p causes memory paging and severe stutters
|
操作 →
|
|
Starfield
|
Creation Engine 2 (DirectX 12) |
5.5 GB |
7.2 GB |
8.9 GB |
11.8 GB |
— |
🟡 1080p 正常、1440p 吃緊
|
操作 →
|
|
Squad
|
Unreal Engine 4 |
5.5 |
7 |
9.5 |
13 |
0 |
1080p/1440p 安全 High; keep Uncap Texture Poolsize set to OFF to prevent memory paging
|
操作 →
|
|
Senua's Saga: Hellblade II
|
Unreal Engine 5.4 (Nanite & Lumen) |
6.5 GB |
8.4 GB |
10.9 GB |
14.8 GB |
+2.8 GB (Lumen) |
🔴 8GB Overflows High
|
操作 →
|
|
Hell Let Loose
|
Unreal Engine 4 |
5 |
6.8 |
9.2 |
12.8 |
0 |
Completely safe across 1080p and 1440p; zero memory paging issues on 8GB cards
|
操作 →
|
|
Star Wars Jedi: Survivor
|
Unreal Engine 4.27 (DX12 RT Overhaul) |
6.6 GB |
8.8 GB |
11.6 GB |
15.2 GB |
+3.1 GB (RT) |
🔴 8GB Trap on Koboh
|
操作 →
|
|
Assetto Corsa Competizione
|
Unreal Engine 4 |
5.8 |
7.8 |
10.6 |
15 |
0 |
1080p/1440p 安全; avoid maximum visible opponents in 4K or VR to prevent memory paging
|
操作 →
|
|
Mortal Kombat 1
|
Custom Unreal Engine |
4.5 |
6.5 |
8.8 |
12.5 |
0 |
Completely safe across 1080p and 1440p; zero memory paging issues on 8GB cards
|
操作 →
|
|
Avatar: Frontiers of Pandora
|
Snowdrop Engine (DX12 Hardware RT) |
6.4 GB |
8.3 GB |
10.9 GB |
14.5 GB |
+2.8 GB (RT) |
🔴 8GB 嚴重掉幀卡頓
|
操作 →
|
|
Dead Space Remake
|
Frostbite Engine |
5.2 |
7.5 |
10.2 |
14.5 |
2.4 |
1080p 安全 High; requires DLSS/FSR at 1440p with RTAO disabled to prevent VRAM buffer overfl
|
操作 →
|
|
Warhammer 40,000: Space Marine 2
|
Swarm Engine (DirectX 12) |
5.8 GB |
7.7 GB |
9.6 GB |
12.8 GB |
— |
🟡 1080p 可正常遊玩
|
操作 →
|
|
Cities: Skylines II
|
Unity HDRP with DOTS |
5.8 |
8.5 |
11.8 |
16.2 |
0 |
Requires Volumetrics set to Disabled/Low and Medium Textures at 1440p to prevent memory thrashi
|
操作 →
|
|
Indiana Jones and the Great Circle
|
id Tech 8 (DX12 / Vulkan Ultimate) |
6.3 GB |
8.4 GB |
11.0 GB |
14.9 GB |
+3.2 GB (RT) |
🔴 8GB Overflows with RT
|
操作 →
|
|
Doom: The Dark Ages
|
id Tech 8 (Vulkan) |
5.6 GB |
7.6 GB |
9.4 GB |
12.8 GB |
+2.2 GB (RT) |
🟡 8GB Safe at High
|
操作 →
|
|
Horizon Forbidden West Complete Edition
|
Decima Engine (DirectX 12) |
6.3 GB |
8.2 GB |
10.5 GB |
14.1 GB |
— |
🔴 極高畫質顯存溢出
|
操作 →
|
|
Kingdom Come: Deliverance II
|
CryEngine (Enhanced DirectX 12) |
5.7 GB |
7.7 GB |
9.8 GB |
13.2 GB |
— |
🟡 8GB 可正常遊玩 1080p
|
操作 →
|
|
Call of Duty: Black Ops 6 / Warzone
|
IW Engine 9.0 (DirectX 12) |
5.9 GB |
7.9 GB |
9.8 GB |
13.0 GB |
— |
🟡 設定顯存目標為 70%
|
操作 →
|
|
Call of Duty: Modern Warfare 4
|
IW Engine 10.0 (DirectX 12 Ultimate / DirectStorage 1.2) |
5.9 GB |
7.8 GB |
10.1 GB |
14.2 GB |
+3.2 GB (RT/PT) |
⚠️ Allocation Cap Required
|
操作 →
|
|
Call of Duty: Modern Warfare III
|
IW Engine 9.0 (DirectX 12) |
5.7 GB |
7.6 GB |
9.5 GB |
12.6 GB |
— |
🟡 8GB Safe at 70% VRAM Scale
|
操作 →
|
|
Far Cry 6
|
Dunia 2 (DirectX 12 DXR) |
5.2 GB |
7.1 GB |
8.8 GB |
11.8 GB |
+1.6 GB (RT) |
🔴 Disable HD Textures
|
操作 →
|
|
Black Lake
|
Unreal Engine 5.4 (Nanite & Lumen / Volumetric Fog) |
6.2 GB |
7.9 GB |
10.4 GB |
13.8 GB |
+2.8 GB (Lumen RT) |
⚠️ Tight at 1080p Ultra
|
操作 →
|
|
Returnal
|
Unreal Engine 4.27 (DX12 RT) |
5.5 GB |
7.4 GB |
9.3 GB |
12.4 GB |
+2.1 GB (RT) |
🟡 不開光追 8GB 安全
|
操作 →
|
|
Marvel's Spider-Man Remastered
|
Insomniac Engine (DX12 RT) |
5.6 GB |
7.5 GB |
9.5 GB |
12.8 GB |
+2.4 GB (RT) |
🟡 不開光追 8GB 安全
|
操作 →
|
|
Marvel's Spider-Man: Miles Morales
|
Insomniac Engine (DirectX 12 RT) |
5.6 GB |
7.5 GB |
9.5 GB |
12.8 GB |
+2.3 GB (RT) |
🟡 8GB Safe at High
|
操作 →
|
|
The Witcher 3: Wild Hunt (Next-Gen)
|
REDengine 3 (DX12 RT Update) |
5.4 GB |
7.3 GB |
9.2 GB |
12.3 GB |
+2.6 GB (RT) |
🟡 開啟光追逼近 8GB 極限
|
操作 →
|
|
God of War Ragnarök
|
Santa Monica Proprietary Engine (DX12) |
5.6 GB |
7.4 GB |
9.3 GB |
12.5 GB |
— |
🟡 8GB 1080p 表現良好
|
操作 →
|
|
Forza Motorsport
|
ForzaTech (DX12 RT) |
5.5 GB |
7.3 GB |
9.1 GB |
12.2 GB |
+2.0 GB (RT) |
🟡 8GB 顯卡建議關閉光追
|
操作 →
|
|
Forza Horizon 6
|
ForzaTech Next-Gen (DirectX 12 Ultimate) |
6.1 GB |
8.0 GB |
10.4 GB |
14.0 GB |
+2.6 GB (RT) |
🔴 8GB Overflows Extreme
|
操作 →
|
|
Ratchet & Clank: Rift Apart
|
Insomniac Engine (DirectStorage & DX12 RT) |
5.7 GB |
7.6 GB |
9.7 GB |
12.9 GB |
+2.3 GB (RT) |
🟡 1080p 高畫質安全
|
操作 →
|
|
Helldivers 2
|
Autodesk Stingray (DirectX 12) |
5.3 GB |
7.1 GB |
8.8 GB |
11.6 GB |
— |
🟢 8GB 1080p 運行順暢
|
操作 →
|
|
Baldur's Gate 3
|
Divinity Engine 4.0 (DX11 / Vulkan) |
4.9 GB |
6.8 GB |
8.2 GB |
10.9 GB |
— |
🟢 8GB 1080p/1440p 極致順暢
|
操作 →
|
|
Red Dead Redemption 2
|
RAGE Engine (Vulkan / DX12) |
4.5 GB |
6.2 GB |
7.4 GB |
9.8 GB |
— |
🟢 8GB 暢玩 1440p 極高
|
操作 →
|
|
Assassin's Creed Mirage
|
AnvilNext 2.0 (DirectX 12) |
4.7 GB |
6.5 GB |
7.9 GB |
10.5 GB |
— |
🟢 8GB 1080p/1440p 安全
|
操作 →
|
|
Ghostrunner 2
|
Unreal Engine 5.2 (DirectX 12 RT) |
5.1 GB |
6.9 GB |
8.7 GB |
11.5 GB |
+2.2 GB (RT) |
🟢 1080p 安全、1440p 光追吃緊
|
操作 →
|
|
Unreal Engine 5.4 AAA Baseline
|
Unreal Engine 5.4 Template (Nanite + Lumen) |
6.2 GB |
8.2 GB |
10.6 GB |
14.2 GB |
+3.0 GB (Lumen) |
🔴 強烈建議 16GB 顯存
|
操作 →
|
|
Grand Theft Auto V
|
RAGE Engine (DirectX 11) |
2.5 GB |
3.8 GB |
4.8 GB |
6.4 GB |
— |
🟢 100% 全場景完全安全
|
操作 →
|
|
Counter-Strike 2
|
Source 2 (Vulkan / DX11) |
2.9 GB |
3.9 GB |
4.9 GB |
6.6 GB |
— |
🟢 100% 安全餘裕
|
操作 →
|
|
Dying Light 2 Stay Human
|
C-Engine (DirectX 12 Ultimate / Full RT Suite) |
5.0 GB |
6.8 GB |
9.2 GB |
13.4 GB |
+3.2 GB (Full RT Suite) |
🟡 Safe Raster, RT Overflows 8GB
|
操作 →
|
|
Remnant II
|
Unreal Engine 5.3 (Nanite & Virtual Shadow Maps) |
5.2 GB |
7.0 GB |
9.2 GB |
13.2 GB |
— |
🟡 1080p Safe, 1440p Ultra Tight
|
操作 →
|
|
Valorant
|
Unreal Engine 4 (DirectX 11) |
1.6 GB |
2.4 GB |
3.1 GB |
4.2 GB |
— |
🟢 充裕餘裕空間
|
操作 →
|
|
A Plague Tale: Requiem
|
Asobo Proprietary Engine (DirectX 12 / RT) |
5.6 GB |
7.4 GB |
9.6 GB |
13.8 GB |
+2.0 GB (RT Shadows) |
🟡 1080p Safe, RT Exceeds 8GB
|
操作 →
|
|
Metro Exodus Enhanced Edition
|
4A Engine (Pure DXR Ray Tracing / DX12) |
4.8 GB |
6.4 GB |
8.4 GB |
12.0 GB |
Included (Pure Ray-Traced Engine) |
🟢 1080p Safe, 1440p Ultra Limit
|
操作 →
|
|
Final Fantasy VII Rebirth
|
Unreal Engine 4 |
7.2 GB |
8.8 GB |
11.5 GB |
15.2 GB |
— |
🔴 8GB Stutters / Drops
|
操作 →
|
|
Star Wars Outlaws
|
Snowdrop Engine (DX12 Ultimate / RTXDI / RT) |
6.2 GB |
8.2 GB |
10.8 GB |
14.8 GB |
+3.2 GB (RTXDI / Max RT) |
🔴 Severe Paging / 8GB 顯存容量不足
|
操作 →
|
|
Uncharted: Legacy of Thieves Collection
|
Naughty Dog Engine (Iron Galaxy DX12) |
4.8 GB |
6.2 GB |
7.8 GB |
11.2 GB |
— |
🟢 1080p/1440p Safe, Ultra 4K Limit
|
操作 →
|
|
Dragon Age: The Veilguard
|
Frostbite Engine (DX12 Ultimate / RT) |
5.4 GB |
7.2 GB |
9.4 GB |
13.6 GB |
+2.6 GB (Ultra RT) |
🟡 1080p Safe, RT Overflows 8GB
|
操作 →
|
|
Deathloop
|
Void Engine |
5.5 GB |
7.8 GB |
9.5 GB |
12.8 GB |
+1.8 GB (RT) |
🟡 不開光追 8GB 安全
|
操作 →
|
|
Resident Evil Village
|
RE Engine (DirectX 12 / DXR Ray Tracing) |
4.4 GB |
6.6 GB |
8.8 GB |
12.6 GB |
+2.4 GB (DXR Ray Tracing) |
🟡 Safe Raster, RT Requires 12GB
|
操作 →
|
|
Lords of the Fallen
|
Unreal Engine 5 |
6.8 GB |
8.5 GB |
10.6 GB |
14.2 GB |
Included in Lumen |
🔴 8GB Stutters / Drops
|
操作 →
|
|
Watch Dogs: Legion
|
Disrupt Engine (DirectX 12) |
5.5 GB |
8.1 GB |
9.8 GB |
13.5 GB |
+2.5 GB (RT) |
🟡 8GB HD Pack Causes Swapping
|
操作 →
|
|
Elden Ring: Shadow of the Erdtree
|
FromSoftware Engine (DirectX 12 / DXR RT) |
4.6 GB |
5.8 GB |
7.4 GB |
10.4 GB |
+2.2 GB (Ray Tracing Max) |
🟡 Safe Raster, 開啟光追產生卡頓
|
操作 →
|
|
Atomic Heart
|
Unreal Engine 4 |
4.1 GB |
5.6 GB |
6.8 GB |
8.5 GB |
+3.0 GB (RT) |
🟢 8GB Flawless 1440p (No RT)
|
操作 →
|
|
▶
ARK: Survival Ascended
|
Unreal Engine 5.4 (Nanite, Lumen & Chaos) |
6.4 GB |
8.6 GB |
11.2 GB |
15.6 GB |
+3.4 GB (Hardware Lumen & Epic Clouds) |
🔴 Severe 8GB Paging / Unstable
|
操作 →
|
|
DCS World
|
EDGE Engine (Multi-Threaded) |
6.2 GB |
8.5 GB |
11.2 GB |
15.8 GB |
— |
🟡 8GB Safe in Singleplayer, Bad in MP/VR
|
操作 →
|
|
Ghost of Tsushima Director's Cut
|
Nixxes Engine (DirectX 12 / DirectStorage) |
5.2 GB |
6.8 GB |
8.6 GB |
12.2 GB |
— |
🟡 1080p Safe, 1440p Borderline
|
操作 →
|
|
Lords of the Fallen
|
Unreal Engine 5.3 (Nanite, Lumen & Chaos) |
5.8 GB |
7.8 GB |
10.4 GB |
14.6 GB |
+2.8 GB (Lumen Global Illumination) |
🔴 1440p Paging Stutter / Umbral Spikes
|
操作 →
|
|
Forspoken
|
Luminous Engine |
7.5 GB |
9.8 GB |
12.5 GB |
16.1 GB |
+1.5 GB (RT) |
🔴 8GB Severe Stutters / Unplayable Ultra
|
操作 →
|
|
Armored Core VI: Fires of Rubicon
|
FromSoftware Engine (DirectX 12 / RT Garage) |
4.2 GB |
5.6 GB |
7.2 GB |
10.2 GB |
+1.6 GB (Garage RT Inspection) |
🟢 100% 1080p/1440p 安全
|
操作 →
|
|
Final Fantasy XVI
|
Square Enix Proprietary Engine (DirectX 12) |
5.8 GB |
7.8 GB |
10.2 GB |
14.4 GB |
— |
🟡 1080p Borderline, 1440p Paging
|
操作 →
|
|
Diablo IV
|
Blizzard Proprietary Engine (DirectX 12) |
6.2 GB |
8.8 GB |
11.4 GB |
15.6 GB |
+2.8 GB (RT Shadows & Reflections) |
🔴 Severe 1440p Stutter (High Textures Required)
|
操作 →
|
|
Lies of P
|
Unreal Engine 4.27 (DirectX 12) |
4.8 GB |
6.8 GB |
8.1 GB |
10.6 GB |
N/A (Screen-Space Reflections) |
🟢 1080p 安全 & 1440p (Exemplary UE4 Optimization)
|
操作 →
|
|
RoboCop: Rogue City
|
Unreal Engine 5.2 (Nanite & Lumen DX12) |
7.2 GB |
9.6 GB |
12.2 GB |
16.4 GB |
+3.2 GB (Hardware Lumen RT) |
🔴 Heavy 1440p Spilling (12GB Required for Epic)
|
操作 →
|
|
Apex Legends
|
Modified Source Engine (DirectX 11 / DX12 Beta) |
4.2 GB |
6.4 GB |
7.6 GB |
9.8 GB |
N/A (Competitive Raster Engine) |
🟢 Ultra Safe (High-FPS Esports Pipeline)
|
操作 →
|
|
Battlefield 2042
|
Frostbite 4 (DirectX 12) |
5.6 GB |
7.9 GB |
9.8 GB |
13.2 GB |
+2.1 GB (Ray Traced Ambient Occlusion) |
🟡 Borderline at 1440p (128-Player Server Spikes)
|
操作 →
|
|
Death Stranding 2: On The Beach
|
Decima Engine |
5.5 GB |
7.8 GB |
9.8 GB |
13.2 GB |
+1.8 GB (RT) |
🟡 8GB Safe at High 1440p
|
操作 →
|
|
PUBG: Battlegrounds
|
Unreal Engine 4 (DirectX 11 Enhanced / DX12) |
4.4 GB |
6.2 GB |
7.8 GB |
10.4 GB |
N/A (Standard Competitive Raster) |
🟢 1080p 安全 & 1440p (Pro Meta Uses <5GB)
|
操作 →
|
|
Hitman 3
|
Glacier Engine |
4.2 GB |
5.8 GB |
6.9 GB |
8.5 GB |
+2.8 GB (RT) |
🟢 8GB Flawless 1440p (No RT)
|
操作 →
|
|
Forza Horizon 4
|
ForzaTech (DirectX 12) |
4.1 GB |
5.9 GB |
7.2 GB |
9.6 GB |
N/A (ForzaTech SSR Pipeline) |
🟢 1080p 安全 & 1440p (Flawless Engine Efficiency)
|
操作 →
|
|
The Talos Principle 2
|
Unreal Engine 5.3 (Nanite & Lumen DX12) |
6.8 GB |
9.4 GB |
11.8 GB |
15.8 GB |
+2.9 GB (Hardware Lumen RT GI) |
🔴 VRAM Spillover at 1440p (High GI Recommended)
|
操作 →
|
|
The Blood of Dawnwalker
|
Unreal Engine 5 |
7.1 GB |
8.8 GB |
12.1 GB |
15.8 GB |
Included in Lumen |
🔴 8GB Borderline on Ultra / Requires Upscaling
|
操作 →
|
|
Star Wars Jedi: Fallen Order
|
Unreal Engine 4 (DirectX 11) |
4.6 GB |
6.5 GB |
7.9 GB |
10.2 GB |
N/A (Standard Raster DX11 Engine) |
🟢 1080p 安全 & 1440p (CPU Traversal Stutter Bound)
|
操作 →
|
|
Hunt: Showdown 1896
|
CryEngine 5.11 (DirectX 12) |
6.4 GB |
8.7 GB |
10.9 GB |
14.8 GB |
+2.2 GB (SVOGI / Dynamic Global Illumination) |
🔴 Severe 1440p Stutter (CryEngine 5.11 Overhaul)
|
操作 →
|
|
Star Wars: Zero Company
|
Unreal Engine 5 |
4.2 GB |
5.5 GB |
6.8 GB |
8.9 GB |
+1.5 GB (RT) |
🟢 8GB Flawless 1440p
|
操作 →
|
|
Dead Island 2
|
Unreal Engine 4 (DX12 Dambuster F.L.E.S.H. System) |
5.8 GB |
7.9 GB |
9.8 GB |
13.5 GB |
N/A (FLESH Procedural Splatter Engine) |
🟡 Borderline at 1440p (High Textures Safe)
|
操作 →
|
|
Hell Let Loose: Vietnam
|
Unreal Engine 5 |
5.8 GB |
7.5 GB |
9.5 GB |
12.2 GB |
— |
🟡 8GB Safe at High 1080p
|
操作 →
|
|
Sons of the Forest
|
Unity Engine (DirectX 11 / DX12 Enhanced) |
5.4 GB |
7.7 GB |
9.6 GB |
13.1 GB |
N/A (Unity High-Definition Render Pipeline) |
🟡 Borderline at 1440p (High Foliage Recommended)
|
操作 →
|
|
The First Descendant
|
Unreal Engine 5.2 (Nanite & Lumen DX12) |
7.1 GB |
9.8 GB |
12.4 GB |
16.6 GB |
+3.4 GB (Lumen RT Reflections & Shadows) |
🔴 Severe 1440p Bottleneck (Disable RT on 8GB)
|
操作 →
|
|
Tekken 8
|
Unreal Engine 5 (DirectX 12) |
4.8 GB |
6.9 GB |
8.2 GB |
10.8 GB |
N/A (Locked 60 FPS UE5 Raster Engine) |
🟢 1080p 安全 & 1440p (Locked 60 FPS Target)
|
操作 →
|
|
Path of Exile 2
|
Grinding Gear Games Proprietary (DirectX 12 / Vulkan) |
5.4 GB |
7.2 GB |
8.9 GB |
12.4 GB |
— |
🟡 1080p Safe, 1440p High Textures
|
操作 →
|
|
Marvel's Wolverine
|
Insomniac Engine |
6.4 GB |
8.5 GB |
10.8 GB |
13.6 GB |
+2.5 GB (RT) |
🟡 8GB Borderline on RT at 1440p
|
操作 →
|
|
Warhammer 40,000: Darktide
|
Autodesk Stingray (DirectX 12) |
5.6 GB |
7.5 GB |
9.4 GB |
13.2 GB |
+2.6 GB (RT) |
🟡 1080p Safe (RT OFF)
|
操作 →
|
|
Crimson Desert
|
BlackSpace Engine |
7.1 GB |
8.9 GB |
12.2 GB |
16.1 GB |
— |
🔴 8GB Struggles at High 1440p
|
操作 →
|
|
Destiny 2
|
Tiger Engine (DirectX 11) |
3.8 GB |
5.1 GB |
6.4 GB |
8.8 GB |
— |
🟢 100% 全場景完全安全
|
操作 →
|
|
Resident Evil Requiem
|
RE Engine |
5.5 GB |
7.8 GB |
9.5 GB |
13.2 GB |
+2.2 GB (RT) |
🟡 8GB Safe on 1080p / Borderline 1440p RT
|
操作 →
|
|
Escape from Tarkov
|
Unity Engine (DirectX 11) |
6.2 GB |
8.4 GB |
10.6 GB |
14.8 GB |
— |
🔴 Severe 8GB Paging Risk on Streets
|
操作 →
|
|
Wuthering Waves
|
Unreal Engine 4 |
3.8 GB |
5.1 GB |
6.2 GB |
7.8 GB |
— |
🟢 8GB Flawless 1440p
|
操作 →
|
|
Rust
|
Unity Engine (DirectX 11) |
4.8 GB |
6.8 GB |
8.8 GB |
12.2 GB |
— |
🟡 1080p Safe, 1440p Megabase Risk
|
操作 →
|
|
Tom Clancy's Rainbow Six Siege
|
AnvilNext 2.0 (Vulkan / DirectX 11) |
2.8 GB |
4.2 GB |
5.6 GB |
7.6 GB |
— |
🟢 100% 安全餘裕
|
操作 →
|
|
The Sinking City 2
|
Unreal Engine 5 |
6.2 GB |
8.1 GB |
10.5 GB |
13.8 GB |
+1.8 GB (RT) |
🟡 8GB Safe at High 1080p
|
操作 →
|
|
Overwatch 2
|
Tank Engine (DirectX 11) |
2.4 GB |
3.8 GB |
4.8 GB |
6.6 GB |
— |
🟢 100% 全場景完全安全
|
操作 →
|
|
Subnautica 2
|
Unreal Engine 5 |
6.5 GB |
8.5 GB |
11.2 GB |
14.5 GB |
Included in Lumen |
🟡 8GB Requires Upscaling at 1440p
|
操作 →
|
|
War Thunder
|
Dagor Engine 6.5 (DirectX 12 / Vulkan) |
4.2 GB |
5.8 GB |
7.4 GB |
10.4 GB |
+1.8 GB (RT) |
🟢 100% Safe (Standard Textures)
|
操作 →
|
|
Pragmata
|
RE Engine |
7.5 GB |
9.5 GB |
12.8 GB |
16.5 GB |
+3.8 GB (PT) |
🔴 8GB No Path Tracing Supported
|
操作 →
|
|
No Man's Sky
|
Hello Games Custom Engine (Vulkan) |
4.8 GB |
6.8 GB |
8.6 GB |
12.2 GB |
— |
🟡 1080p Safe, 1440p High Planet
|
操作 →
|
|
Mortal Shell 2
|
Unreal Engine 5 |
6.2 GB |
8.4 GB |
10.6 GB |
13.8 GB |
Included in Lumen |
🟡 8GB Borderline at 1440p
|
操作 →
|
|
The Crew Motorfest
|
Ubisoft Ivory Tower Proprietary (DirectX 12) |
5.2 GB |
7.0 GB |
8.8 GB |
12.4 GB |
— |
🟡 1080p Safe, 1440p High Textures
|
操作 →
|
|
Microsoft Flight Simulator 2024
|
FTech Engine (Asobo) |
7.5 GB |
9.8 GB |
13.2 GB |
17.1 GB |
+1.8 GB (RT) |
🔴 8GB Severe Stuttering / Melted Textures
|
操作 →
|
|
Star Citizen
|
StarEngine (DirectX 11 / Vulkan Beta) |
7.5 GB |
9.6 GB |
11.8 GB |
15.4 GB |
— |
🔴 8GB 顯存容量不足 (Severe Paging)
|
操作 →
|
|
Microsoft Flight Simulator (2020)
|
Asobo Photogrammetry Engine (DirectX 11 / DX12) |
6.8 GB |
9.2 GB |
11.2 GB |
15.8 GB |
— |
🔴 1440p/4K High Paging Risk
|
操作 →
|
|
Control (Ultimate Edition)
|
Northlight Engine (DirectX 12 / Ray Tracing) |
5.2 GB |
7.1 GB |
8.8 GB |
12.6 GB |
+2.4 GB (Full RT) |
🟡 1080p Safe (RT ON), 1440p RT Tight
|
操作 →
|
|
Palworld
|
Unreal Engine 5.1 (DirectX 12) |
5.2 GB |
7.0 GB |
8.8 GB |
12.4 GB |
— |
🟡 1080p Safe, 1440p High Textures
|
操作 →
|
|
Enshrouded
|
Holistic Engine (Vulkan) |
5.4 GB |
7.2 GB |
8.9 GB |
12.6 GB |
— |
🟡 1080p Safe, 1440p Quality Preset
|
操作 →
|
|
Pacific Drive
|
Unreal Engine 4.27 (DirectX 12) |
5.1 GB |
6.9 GB |
8.7 GB |
12.3 GB |
— |
🟡 1080p Safe, 1440p High Textures
|
操作 →
|
|
Fallout 4 (Next-Gen Update)
|
Creation Engine (DirectX 11) |
3.8 GB |
5.6 GB |
7.2 GB |
10.2 GB |
— |
🟢 100% Safe (Standard Textures)
|
操作 →
|
|
Fallout 76
|
Creation Engine Multiplayer (DirectX 11) |
4.2 GB |
6.2 GB |
7.8 GB |
10.8 GB |
— |
🟢 100% 1080p/1440p 安全
|
操作 →
|
|
Death Stranding Director's Cut
|
Decima Engine (DirectX 12) |
4.2 GB |
5.8 GB |
7.4 GB |
10.4 GB |
— |
🟢 100% 1080p/1440p 安全
|
操作 →
|
|
Days Gone
|
Unreal Engine 4 (DirectX 11) |
3.8 GB |
5.4 GB |
6.8 GB |
9.6 GB |
— |
🟢 100% 全場景完全安全
|
操作 →
|
|
Horizon Zero Dawn Remastered
|
Decima Engine Remastered (DirectX 12) |
5.4 GB |
7.2 GB |
8.6 GB |
12.8 GB |
— |
🟡 1080p Safe, 1440p FG Off
|
操作 →
|
|
God of War (2018 PC)
|
Santa Monica Proprietary (DirectX 11) |
3.8 GB |
5.2 GB |
6.4 GB |
8.8 GB |
— |
🟢 100% 全場景完全安全
|
操作 →
|
|
F1 24
|
EGO Engine 4.0 (DirectX 12 / Dynamic RT) |
5.1 GB |
6.9 GB |
8.8 GB |
12.4 GB |
+2.0 GB (Full RT) |
🟡 1080p Safe (RT ON), 1440p RT Diffuse Med
|
操作 →
|
|
EA Sports FC 25
|
Frostbite Engine (DirectX 12) |
3.4 GB |
4.6 GB |
5.6 GB |
7.8 GB |
— |
🟢 100% 全場景完全安全
|
操作 →
|
|
Need for Speed Unbound
|
Frostbite Engine (DirectX 12) |
4.8 GB |
6.4 GB |
7.6 GB |
10.4 GB |
— |
🟢 100% 1080p/1440p 安全
|
操作 →
|
|
Assassin's Creed Valhalla
|
AnvilNext 2.0 (DirectX 12) |
4.6 GB |
6.2 GB |
7.4 GB |
10.2 GB |
— |
🟢 100% 1080p/1440p 安全
|
操作 →
|
|
Doom Eternal
|
id Tech 7 (Vulkan / Ray Tracing Update) |
4.8 GB |
6.8 GB |
8.4 GB |
11.6 GB |
+1.8 GB (RT) |
🟡 1080p Safe (RT ON), 1440p Pool Ultra
|
操作 →
|
|
Sid Meier's Civilization VII
|
Firaxis Proprietary (DirectX 12) |
5.2 GB |
7.0 GB |
8.8 GB |
12.4 GB |
— |
🟡 1080p Safe, 1440p High Textures
|
操作 →
|
|
Borderlands 3
|
Unreal Engine 4 (DirectX 12) |
4.8 GB |
6.6 GB |
7.8 GB |
10.8 GB |
— |
🟢 100% 1080p/1440p 安全
|
操作 →
|