Marvel Rivals Sensitivity Converter & Aim Calculator
Convert mouse sensitivity from Overwatch 2, Valorant, CS2, and Apex Legends to Marvel Rivals. Exact cm/360 calculations, separate H/V sliders, and hero-specific presets.
Source Game
UE5 Yaw: 0.017600°1.0 = equal H/V. 0.7 = reduced vertical recoil.
Marvel Rivals Sensitivity
360° Muscle MatchHero Role Recommendations
Recommended ADS & Zoom Sliders
🖱️ Interactive Mousepad Space Visualizer
🏆 Pro Player Verified Presets
Sentinels / Creator
Source: OVERWATCH 4.25 @ 450 DPI
Rivals Sens: 1.594
Mouse: Logitech G303 Shroud Edition
Creator / Genji Prodigy
Source: OVERWATCH 8 @ 800 DPI
Rivals Sens: 3.000
Mouse: Razer Viper V3 Pro
San Francisco Shock (Ex)
Source: OVERWATCH 5 @ 800 DPI
Rivals Sens: 1.875
Mouse: Logitech G Pro X Superlight 2
Creator / Atlanta Reign
Source: OVERWATCH 8.5 @ 400 DPI
Rivals Sens: 1.594
Mouse: Logitech G Pro X Superlight 2
Sentinels
Source: VALORANT 0.3 @ 800 DPI
Rivals Sens: 1.193
Mouse: Finalmouse Starlight Pro TenZ
Disguised
Source: APEX_LEGENDS 1.1 @ 1600 DPI
Rivals Sens: 2.750
Mouse: Razer DeathAdder V3 Pro
Frequently Asked Questions
Everything you need to know about Marvel Rivals mouse sensitivity & cross-engine aim matching.
Q. What is the exact sensitivity multiplier from Overwatch 2 to Marvel Rivals?
Multiply your Overwatch 2 sensitivity by 0.375 (assuming equal DPI). For example, 5.0 in Overwatch 2 equals 1.875 in Marvel Rivals.
Q. What is the conversion formula from VALORANT to Marvel Rivals?
Multiply your VALORANT sensitivity by 3.977. For instance, 0.40 in VALORANT converts to 1.59 in Marvel Rivals.
Q. What engine yaw does Marvel Rivals use?
Marvel Rivals runs on Unreal Engine 5 with a custom yaw value of 0.017600 degrees per count, which is exactly 0.8x the standard Source engine yaw.