🖥️ NKB Gaming PC
OmniSens Engine v1.0 • UE5 Raw Input
Unreal Engine 5 Sensitivity Engine • Exact 0.017600° Yaw Constant

Marvel Rivals Sensitivity Converter & Aim Calculator

Convert mouse sensitivity from Overwatch 2, Valorant, CS2, and Apex Legends to Marvel Rivals. Exact cm/360 calculations, separate H/V sliders, and hero-specific presets.

Source Game

UE5 Yaw: 0.017600°
5.00
1.00x

1.0 = equal H/V. 0.7 = reduced vertical recoil.

Marvel Rivals Sensitivity

360° Muscle Match
Horizontal Sens
1.875
Vertical Sens 1.875
cm / 360° Turn 34.6 cm
Effective DPI (eDPI) 1500

Hero Role Recommendations

Dive & Melee (+30% fast 180s) Spider-Man, Venom, Black Panther, Magik
2.44
Flex & Tracking (1:1 Base) Iron Man, Star-Lord, Dr. Strange, Storm
1.88
Precision Hitscan (-10% stability) Hela, Winter Soldier, The Punisher, Hawkeye
1.69

Recommended ADS & Zoom Sliders

Black Widow Scoped Multiplier 44%
The Punisher Turret / ADS Multiplier 62%

🖱️ Interactive Mousepad Space Visualizer

34.6 cm / 45 cm

🏆 Pro Player Verified Presets

Shroud Hitscan / All-Rounder

Sentinels / Creator

Source: OVERWATCH 4.25 @ 450 DPI

Rivals Sens: 1.594

Mouse: Logitech G303 Shroud Edition

Necros Spider-Man / Dive Specialist

Creator / Genji Prodigy

Source: OVERWATCH 8 @ 800 DPI

Rivals Sens: 3.000

Mouse: Razer Viper V3 Pro

SuperTF Vanguard / Flex Tank

San Francisco Shock (Ex)

Source: OVERWATCH 5 @ 800 DPI

Rivals Sens: 1.875

Mouse: Logitech G Pro X Superlight 2

Dafran Punisher / Tracking Specialist

Creator / Atlanta Reign

Source: OVERWATCH 8.5 @ 400 DPI

Rivals Sens: 1.594

Mouse: Logitech G Pro X Superlight 2

TenZ Precision Hitscan

Sentinels

Source: VALORANT 0.3 @ 800 DPI

Rivals Sens: 1.193

Mouse: Finalmouse Starlight Pro TenZ

iiTzTimmy High Mobility Dive

Disguised

Source: APEX_LEGENDS 1.1 @ 1600 DPI

Rivals Sens: 2.750

Mouse: Razer DeathAdder V3 Pro

Frequently Asked Questions

Everything you need to know about Marvel Rivals mouse sensitivity & cross-engine aim matching.

Q. What is the exact sensitivity multiplier from Overwatch 2 to Marvel Rivals?

Multiply your Overwatch 2 sensitivity by 0.375 (assuming equal DPI). For example, 5.0 in Overwatch 2 equals 1.875 in Marvel Rivals.

Q. What is the conversion formula from VALORANT to Marvel Rivals?

Multiply your VALORANT sensitivity by 3.977. For instance, 0.40 in VALORANT converts to 1.59 in Marvel Rivals.

Q. What engine yaw does Marvel Rivals use?

Marvel Rivals runs on Unreal Engine 5 with a custom yaw value of 0.017600 degrees per count, which is exactly 0.8x the standard Source engine yaw.